[Setup] Product=UTComp Language=int Version=1 Archive=UTCompv13a.ut4mod SrcPath=. MasterPath=.. MasterPathUnrealGameContent=.. Requires=UT2004Requirement Group=SetupGroup Group=UTComp [UT2004Requirement] Product=UT2004 Version=3186 [SetupGroup] AddIni=System\ut2004.ini,Engine.GameEngine.ServerPackages=utcompv13a Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=531,Flags=3) Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=364,Flags=3) [UTComp] File=(Src=System\utcompv13a.int,Size=283) File=(Src=System\utcompv13a.u,Size=305631) File=(Src=System\utcompv13a.ucl,Size=620) File=(Src=Help\utcompv13a_readme.htm,Size=61993) [Setup] LocalProduct=UTComp SetupWindowTitle=UTComp Setup AutoplayWindowTitle=UTComp Setup ProductURL=ut2004.gameamp.com VersionURL= Developer= DeveloperURL= [UT2004Requirement] LocalProduct=UT2004 ProductURL=http://www.unrealtournament.com/ VersionURL=http://unreal.epicgames.com/ Developer=Epic Games, Inc. DeveloperURL=http://www.epicgames.com/ [Public] Object=(Class=Class,MetaClass=Engine.Mutator,Name=utcompv13a.MUTUTComp,Description="Mutator for mode voting, brightskins, hitsounds, warmup, colored names and other various additions.") Object=(Class=Class,MetaClass=XInterface.GUIUserKeyBinding,Name=utcompv13a.UTC_TOKeys)*@G 4iRAjByBj^NoneAddItemWinTopWinLeftColor WinWidthInternalOnChangeCaption__OnChange__Delegate TextColorCore utcompv13aInternalOnKeyEvent GetIndex__OnKeyEvent__DelegateInternalOnClickEngine BS_xPlayer__OnClick__DelegateSystemInternalOnCreateComponent__OnCreateComponent__Delegate IsChecked__OnMousePressed__DelegateInternalCapturedMouseMove __OnCapturedMouseMove__Delegate__OnMouseRelease__Delegate MaxValueInternalOnMouseReleaseInternalOnMousePressedDrawSpriteWidget WinHeight bIntSlider GetStringClientMessageFormatVBitsVClampUClampMipZeroUBitsxPawnVSizebAlphaTextureUserUSize FindIndex SetValue XWeapons ColorNameGetText XInterfaceCheckedMakeColorCodeGetSmallerFontFor ModeDoFireDrawNumericWidget ReadOnlyKarma LightColor Collision MovementForce LightingBroadcastLocalizedMessageConsoleCommand GiveWeapon FormatTime DisableMeSetText ControlsInitComponent EnableMeONSOnslaughtGameClientSetBehindViewClientSetViewTargetMode ModeNameGetLocationNameServerSetViewTarget BroadcastClanMateColor DrawTimer HaveHalfFont TextAlign UTComp_PRIa SetIndexXGame VisAndSet UnrealGame DrawSpecs GameplayAddComboBoxItemsClientReplaceMenu NotReadyTexturexLastManStanding xMutantGameNextBluePlayerNextRedPlayerTimerMakeNormalRedSkinTeamSayClientCloseMenu Onslaught InvasionStripIllegalWindowsCharacters ASGameInfoMakeNormalBlueSkinGetTeamColoringGetFont ReplaceWith DrawStats MinValueGetBitGetSmallFontFor DrawNetInfoGetDefaultCharacterReady MakeDemoName CapColorGetGRIStripColorCodesServerGoToWepBaseSkinMe setcolornameRestartWarmup ResetLevel2 BeginState IJustVotednonoyesYes ParseOptionPostBeginPlayMessage Callvote coachteamsay DrawTeamPlayerControllerWAV ResetLevelHeldSetupGetPawnFromNameServerNextPlayerFindCurrentOverlay CheckLegitServerGoToNodeMakeNormalPurpleSkin AutoPickFont getPercents MakeRedSkinBroadcastTextSay GetCallSignCheckAllowedToPlayHitSoundTurnOffTeamOverlayFor PlayHitSoundResetStatsPageGetLocalPlayerController setweaponsSliderVisibleSet SetShowSelfGetCurrentVote Spectating KillBotsBroadcastTeamClientOpenMenu CheckEndGame DrawColor ScoreKill NetDamage GetValue GameEnded CombinerConstantColorCheckReplacement PreBeginPlayTickResetOnCloseGetShortOrderStringForAlias KeyLabelImageRenderStyle DrawMatchIDUpdateScoreBoard DrawTitleClientReceiveSetSpectateSpeed ClearStats__OnDeActivate__Delegate StripColorsParseMessageString SpecLockBlue bIsSection SpecLockRedCheckStatSameTeam RenderWeight AddStats GetGUIFont SendHomeUpdateOverlayImage ONSPowerNodeReceiveStatInfo DarkSkinMeServerFindPrevNodemakeUTCompSkinsServerFindNextNode MakeOverlayServerGoToNextSuperWeapon ChangeMapChangeSkinModeutComp_TeamOverlayServerGoToPlayerDrawPlayerNamesParseKillMessage DeathMessage DrawHealth DrawArmor DrawIcons DrawLocation GetFonts ImageStyle StartDemoendwarm resettimessetcoloredstring GetReadyONSResetLevelChangeHitSoundsModeCallvoteRestartChangeWarmupModeDrop ChangeDDModeGetMediumFontForChangeOverlayModeUpdateTeamInfocallvoteOverlay callvoteDDTurnOffTeamOverlayCallVoteHitsoundsCallVoteWarmupCallvoteSkins callvote2 listModes startbleh SpecDMSaySpecLockTeamSayUpdateTeamInfoFor ColorReplace randomcolorResetTeamInfo reskinallUpdateVariablesFor BlueColors RedColorsPlayAnnouncementBSPlacedCharacterNameMakeEpicSkinsMakePurpleSkin MakeBlueSkinMakeBrightBlueSkinMakeBrightPurpleSkinMakeBrightRedSkin PrevNode NextNodeAssaultPrimary_stat GetLocationMapIsSupported GetLocClassEnableColoredText GetDebugLocSEtSpecLockTeamIndexServersideEnableHitSoundsServerSideEnableBrightSkins firstrunsecondsLeftInWarmupmaxServerPlayersbenablewarmupbenableMapVotingbenablewarmupvotingbEnableDoubleDamage WarmupHealthbEnableSkinVotingbEnableHitSoundVotingbEnableDoubleDamageVotingServerDemoMask votingTimeProjectileClass bfirstvotebAffectSpectatorsbAffectPlayersbOverlayActivebEnableTeamOverlaybeffectsclearedbEnableTeamOverlayVoting GetBitBoolVoteNoerror2prepare drawcolorednamesindeathmessagesWarmupMessage bEnableColoredNamesOnScoreboardFriendlyHitSoundvoteyesEcho SkinModedefaultcharactermode reloadBasebenableDarkSkinning enemySoundfriendlysoundhitsoundVolumepitchModifier EnemyColor SetVolumemyMenuSavedSpectateSpeedgraymessagecolorSuicideMessagebluemessagecolorbEnableColoredNamesInTalkdemorecordingmask shotmaskballowcoloredmessages bFirstRunredmessagecolorgreenmessagecolor GoToPlayer GoToItemRocketSecondary_stat theFontSize LocTextColorInfoTextColorBGColorHorizPosition VertPosition bDrawIcons BehindViewOverlayEnabledLoadedvote_warmupendAddInteraction Vote_VoteWonAssaultSecondary_stat vote_timeout vote_mapvoteVote_DisabledUTV_BS_XPlayerUTC_xDeathMessageutc_WarmupMSG UTC_TOKeysUTC_ONSHUDOnslaughtUTC_HudCTeamDeathmatchUTC_HudCDoubleDominationUTC_HudCDeathmatchLargerFontThanAvrilPrimary_statBioPrimary_statBioSecondary_statBS_xBotPosY bFadeMessagebIsConsoleMessageUTC_HudCCaptureTheFlagRemoveInteraction BS_xPAwnSetCharacterNameValueUTC_HudCBombingRunCoachTeamSayMessagePlus FriendlyName UTC_LocFileUTC_AsbestosLocsSetSavedSpectateSpeed UTComp_ScoreBoardTeamDeathMatchUTComp_ScoreBoardDeathMatchUTComp_Scoreboard UTComp_PRI UTComp_GRIUTCGUI_VotingFlakPrimary_statUTCGUI_VoteInProgressUTCGUI_TeamOverlayUTCGUI_ServerInfoUTCGUI_ModelsUTCGUI_HitSoundsUTCGUI_ClanSkinsFlakSecondary_statSetOverlayMaterialUTCGUI_BrightSkinsMatchStarting UTCGUI_Auto StartMatchUTCGUI_MainMenuSetProgressTimeSetProgressMessageUTCGUI_AdminMenuGrenadePrimary_statAddTextMessage bVisible InitializedLocalizedMessage ConsumeAmmoServerViewNextPlayerClearProgressMessagesSetName HS_GameRules SetPawnClassInstagibPrimary_statLinkprimary_statSpiderPrimary_statSniperPrimary_NOBSstat AddGameRules PostRenderSniperClassicPrimary_stat ModifyLoginChatNextSuperWeapon ModifyPlayer TeamMessageAdminbAllActorsRelevantServerTravelingGetDescriptionTextServerToggleBehindViewToggleBehindViewLinkSecondary_NOBSstatGetLocalStringShockSecondary_NOBSstatbNetTemporary FillPlayInfo ServerTravelMiniPrimary_stat ShieldColorAllowTextMessage ServerSaySuperMaxOutAmmoAllowTextToSpeech DropFlagServerTeamSay TextToSpeech TeamSayQuietTranslauncherMiniSecondary_stat ClientResetbAlwaysRelevantDyingLongClientAdjustPositionShockPrimary_NOBSstatShockCombo_NOBSstatRestartPlayer NetPriorityHint KilledBybAddToServerPackagesCriticalEvent shockcolorlgcolorShowTeamStuffutvFreeFlightutvOverideUpdate ONSAVRiLONSGrenadeLauncher ONSMineLayerONSStationaryWeaponPawn ControllerAltFirePowerCoreNeutral ONSPowerCore TeamInfoONSWeaponPawnClassicSniperRifle UTClassicFindNewObjectives HitSoundNode ExtraMarkingInternalDeactivate PlayerMoveMutNoSniperNoSuperwepsAddBotsInternalActivateValidateValueVehicleGetOrderStringFor 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Inventory DamageTypeVolumeMutatorNavigationPoint ViewportCanvasFontInteractionMasterLevelShaderPlayer PlayInfoPawn MaterialBitmapMaterialReplicationInfoInfoActor InteractionStylePitchOptionsSoundTitleConsoleRoleClassPackageConstSwitch TextBufferObjectEnum FunctionStateRotatorVectorStructName XPickups StrPropertyStructPropertyArrayPropertyClassProperty NamePropertyObjectPropertyFloatProperty BoolProperty IntProperty BytePropertyGrenadeAVRiLLinkProjectile ShieldPackSuperShieldPackLinks SpeciesTypexUtil xBombFlag PlayerRecordShockWeapons xWeaponBase ButtonBobShadersPlacedCharacterNameShieldHitMatTime ShieldHitMatSomeoneStringFindPlayerRecordSpeciesxPlayerDamTypeFlakChunkxp BodySkinName UDamageTime bLoadNowPawnSetupRecord WeaponTypeRagdollRagdollOverrideLinkHitUT2004Weapons WeaponLockerShockHitShaderGUIPage HUDContentPlayerShaders MinigunFireAssaultGrenade SniperFire LinkFireBioChargedFire LightningHitRocketMultiFireShockBeamFire TransRecall XGameShadersTransMaterialsComboAmmoCostSuperShockBeamFireShockProjFire RocketFireVehicleStatsArrayDaredevilPointsMinigunAltFire LinkAltFire FlakFire FlakAltFireDamTypeSuperShockBeamDamTypeSniperShotDamTypeSniperHeadShotDamTypeShockBeamDamTypeShockBallDamTypeRocketHomingDamTypeMinigunBulletDamTypeMinigunAltDamTypeLinkShaftDamTypeLinkPlasmaDamTypeBioGlobDamTypeAssaultGrenadeDamTypeAssaultBulletBioFire AssaultFireDamTypeFlakShellDamTypeShockComboDamTypeRocket WeaponEntryComboDamageType bDualMode PlayerCountGUIMultiComponent GUIComponentGUIFont GUIButton GUIImage GUISliderGUINumericEdit GUIEditBox GUILabelHudBaseTints StyleNameOffsetXGeneric SpriteWidget ranovercountShockProjectilexDeathMessageAssaultSuperShockRifle TextFont flakcountInterfaceContent combocountCombos MultiKillsWeaponStatsArrayTPRI ScoreBoxAScoreBoardDeathMatch headcount FlagTouches FlagReturnsNumericWidget BoxMaterial SuicidesHolderbDisplayWinnerbDisplayLoserSpreeRemainingBots bFirstBlood 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bShockActive bLGActiveoverlayactiveplayerhighlightmask bBeenSkinned SavedSkin SkinToStrip ColorToCap furthercapbSameTeamCheck AssaultIconBioIcon FlakIcon RocketIcon MiniIcon ShockIconLightningIcon SniperIcon DualARIcon GrenadeIcon SpiderIcon AvrilIcon RedeemerIcon PainterIcon TranslocIcon MantaIcon GoliathIconHellbenderIcon ScorpionIcon RaptorIconLeviathanIcon TurretIcon InfoFont LocationFont healthOffset armorOffsetwepiconoffsetoldscreenwidth oldfontsizetmpXtmpYstrlenXstrlenY strlenX2 strlenY2 BiggerFontprintLocationuPRI oldClipXlenXlenYwepIcon ScrWidth SizeModifierrecommendedfonttempLoc bisready bisready2 realkillscolorcodednamespeclockteamindexbWarmup votingModewarmuptimedefaultvotemaxplayersmaxPlayersClonemyWarmupVariable bAmpEnabled bDemoStartedbypassweaponscheck tempbots demomaskbenableBSVotingbenableHSvotingbenableDDvotingbenableOverlayvoting onlyaspecinrepredrepblue SpecRedBluenumberplayersBioMiniFlakRocketsSniper servShield servAssaultservBio servShock servLink servMini 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serverHasMaptModebleh hourdigits minutedigits numdoatonce RedPlayers PickupString theClassxPBasexWep foundWep firstWep bfirstactor FoundCore enemyPRIuGRIbIgnoreVisibilitytheLoc theLocNametheLocs NameXPosoverlbFindInteractionAnnouncerClassic(All)Button_BrightSkinsButton_ClanSkinsButton_ModelsButton_HitSoundsButton_Voting Button_AutoFloatingFrameBackground2 bSkinsMode hitsModeVotingEnabledDemorec DemoRecMask DemoLabel ChooseOption ClanmateListClanmateNameLabel ClanmateNameBlueSlider_RLabelBlueSlider_GLabelBlueSlider_BLabel RedSlider_R RedSlider_G RedSlider_BClanmateColorLabel wtfLabel wtfLabel2crosshairSizebPlayOwnFootsEnableBrightSkinsEnemyTeammateBasedRedTeamColorsBlueEnemyColorsRedSlider_RLabelRedSlider_GLabelRedSlider_BLabel BlueSlider_R BlueSlider_G BlueSlider_BRedTeamColors2BlueEnemyColors2RedSlider_2RLabelRedSlider_2GLabelRedSlider_2BLabelBlueSlider_2RLabelBlueSlider_2GLabelBlueSlider_2BLabel RedSlider_2R RedSlider_2G RedSlider_2BBlueSlider_2RBlueSlider_2GBlueSlider_2BEnemyEpicSkinsTeammateEpicSkinsEnableForceModelEnemyTeammateModelModelSelectionRedModelSelectionBlueModelSelectionRed_LabelModelSelectionBlue_LabelEnabledarkeningChar1Char2Char3Char4Char5Char6Char7Char8Char9Char10Char11Char12Char13Char14Char15Char16Char17Char18Char19Char20SliderRSliderGSliderB SliderTextLetterColorLabelLetterSelectLabel ResetColorsInGameMessagesColoredScoreboardcolored RedBlueDeath q3colorcodes VolumeLabel PitchLabel PitchModTeammateSoundEnemySoundLabelFriendlySoundLabelBrightSkinsModeHitSoundsModeVersion ReadyButtonNotReadyButtonAmpMode UTCompLogo NewVersionsLocationHorizSliderLabelLocationHorizSliderLocationvertSliderLabelLocationvertSliderBGLabel BGColor_R BGColor_G BGColor_B infoLabel InfoColor_R InfoColor_G InfoColor_B locLabel loccolor_R loccolor_G loccolor_B BGLabel_R BGLabel_G BGLabel_B InfoLabel_R InfoLabel_G InfoLabel_B loclabel_R loclabel_G loclabel_B overlEnabled IconsEnabled FontSlider fontLabel 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%d-%t-%ma"L]?Lݞ\?game=xgame.xdeathmatch?timelimit=15?minplayers=0?goalscore=0?mutator=UTCompv13a.mututcomp,xweapons.mutnosuperweapon,xgame.mutnoadrenaline?weaponstay=FalseLݦd?game=xgame.xdeathmatch?timelimit=15?minplayers=0?goalscore=0?mutator=UTCompv13a.MutNoSniperNoSuperWeps,UTCompv13a.mututcomp,xgame.mutnoadrenaline?weaponstay=FalseLݜZ?game=xgame.xteamgame?timelimit=15?goalscore=0?minplayers=0?Mutator=UTCompv13a.mututcomp,xweapons.mutnosuperweapon?FriendlyfireScale=100?weaponstay=FalseLݜZ?game=xgame.xteamgame?timelimit=20?goalscore=0?minplayers=0?Mutator=UTCompv13a.mututcomp,xweapons.mutnosuperweapon?FriendlyfireScale=100?weaponstay=FalseLݮl?game=xgame.xCTFGame?timelimit=20?goalscore=0?minplayers=0?mutator=UTCompv13a.mututcomp,xgame.mutnoadrenaline,xweapons.mutnosuperweapon?friendlyfirescale=0?weaponstay=trueL݊H?game=onslaught.onsonslaughtgame?timelimit=20?goalscore=1?mutator=UTCompv13a.mututcomp?minplayers=0?friendlyfirescale=0?weaponstay=TrueM]Just change mapM 1v1/FFAM1v1/FFA 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> i|'i|D 7i|D 7e*ţi|D 74,/3& h0 z]Vote!$?$\>$L>$u=WrWT } xTh V C2$0i|'i|D 7i|D 7e*ţi|D 74,/3& 0 WW $ff>$>WrwMi X 4rm6$Pi|'i|D 7i|D 7e*ţi|D 74,/3& 0 WY $>$>WrU p@L ]Base on Enemy/TeammateW] $>$>$33>WJG ]No!$?$?$L>$u=WH W`  ]Yes!$?$)\>$L>$u=WH Wb ] Show SelfWc $>$Q8>$>W{@@nt2g Zה  Y =i*f@kT\2i !x@t [ =lfmU k aO%gi|'i|D 7i|D 7e*ţi|D 74,/3& 0 ] Enable IconsWl $q=>$Q8>$>W{lVFn ʉ9@i|'i|D 7i|D 7e*ţi|D 74,/3&i|D 74,/3& 0 MEnable OverlayWp $>$Q8>$>W{bSP q Բei|'i|D 7i|D 7e*ţi|D 74,/3& h0 M2Y t u @Wy $G>$H?$Q8>WJ]Jm z Ak*`i|'i|D 7i|D 7e*ţi|D 74,/3& 0 l| A S [ M U\Ys C di|'i|D 7i|D 7e*ţi|D 74,/3& 0 ZX~ D 3W,.i|'i|D 7i|D 7e*ţi|D 74,/3& 0 UQ~ E J&9$x £i|'i|D 7i|D 7e*ţi|D 74,/3& 0 WF $G>$>$Q8>WJPKL G g[TIi|'i|D 7i|D 7e*ţi|D 74,/3& 0 $ff&?$ ?$L>$u=W} WH $ff&?$>$L>$u=W} WI I\C J 5D3Ti|'i|D 7i|D 7e*ţi|D 74,/3& 0 WK $R?$)\>$>WLWL ]Enable ForceModelWL $ff&?$5>$(>WJHPo M Mi|'i|D 7i|D 7e*ţi|D 74,/3& 0 bu WP $)\?$)\>$>WLWL hMW2Q e3x@t [ =md W G^a T TXcVi|'i|D 7i|D 7e*ţi|D 74,/3& [0 ]Base on Enemy/TeammateWU $ff&?$>$>WJ]$#Forcemodel on Enemy/Teammate BasisWV $ף>$)\>$ff>WLavY2X r)o>+o>+e*ňe*ňe*ňe*ըe*ըe*ըo>+lǘllje*Řl4,lǘllje*Řl4,l4,/3&o>+  =qD]EFZ^ Y +G i|'i|D 7i|D 7e*ţi|D 74,/3& 0 ]Enable ForceModelWZ $(>$)\>$ff>WLY] ECR] _ ޠ [=i|'i|D 7i|D 7e*ţi|D 74,/3& h0 Wa $333?$=$ff&?WHWH Wb $ff&?$=$ff&?WHWH ]CPMA Style HitsoundsWc $H>$)\>$>WHBZ s@d ]Q3 Style Color CodesWi $(>$m>$>WWh ]Red/Blue DeathMsgsWk $(>$RN>$q=>WW= ScoreboardWl $\>$>$̘>WWWm $-":?$\<$D3>WJWJ tBj f QAOfD# u *P$lǘllje*Řl4,/3&/3&/3&lǘlǣi| 0 y | ]In-Game MessagesWz $\>$RN>$q=>WW] Reset Colors$5?$Q>$>$u=WWW{ }  W~ $-":?$\>$>WJWJ r ;@$d@g[ w@Gu @G1@IqR@CW@SA_@@\Y`@@DFxn|b@g@gH ]m@@~]}S @ i@q@Y@zNsb1F-| -s GFWph3k rk*/a9 k10Awk*k-W(fw*hpq' Gxj 1p9:j,( Z., 2 X.,2 ' G|e$we 7,  b.,  i,  -N .,  ,  c.,  ,  Z., 2 , X.,2 A., , D, De, H, H  G\G\Y.,4 -., 49: |,X\, \, ., E% E., E& E G{]tNTEc,a/!.c,}.c,~.c,b-] GEZ"Z x,c,^Apadmin set UTCompv13a.mututcomp serversideenablebrightskins 9S.,  , c,\Apadmin set UTCompv13a.mututcomp serversideenableHitSounds 9S.,   I, c,OApadmin set UTCompv13a.mututcomp benablewarmup9T.,  , c,JApadmin set UTCompv13a.mututcomp warmuptime., 2  GXG{X_.,  b., 4 -N .,  c., , D, D., "UTCompv13a.Sounds.HitSound.,*UTCompv13a.Sounds.HitSoundFriendly., E Z.,E X GJU/" U ,.,</9<69D.,9?&.c,Pj.,</9<69D.,9?&.c,Pj.,</9<69D.,9?&.c,Pj ,69D.,9?&.c,Pj9C.,6.9D.,9?,9C., R,69D.,9?&.c,Pj9C.,6.9D.,9?,9C., ,69D.,9?&.c,Pj9C.,6.9D.,9?,9C., ,&.c,-J .,&`.,( em$.,& em$ em$ ,' -F.,' R,(.,( em$O>.,& em$O em$ ,).c,-p.,)   e.c,b GgO @7t9:O,(% E.,*2& E.,+2 ' GnMM B, -J.,a , .,  K$., Teammate Color., Enemy Color.,Teammate Head Color.,Enemy Head Color K$., Red Team Color., Blue Team Color.,Red Team Head Color.,Blue Team Head Color ,6% K9C., O,6% K9C., ,6% K9C., ,6% V9C., ,6% V9C., ?,6% V9C., {, 6& K9C.,  ,!6& K9C.,! ,"6& K9C.," /,#6& V9C.,# k,$6& V9C.,$ ,%6& V9C.,% L,& .,& , l9=.,&  -i(I l9=.,& , -i' ,'.,' , N9=.,'  -i( N9=.,' , -i' [,(c,TApset unrealgame.deathmatch bforcedefaultcharacter 9T.,( S,).,) |$ |$ .,).,,Red Model.,-Blue ModelP.,,Team Model.,-Enemy Model ,*% E.,*2 ,+& E.,+2 ,. -y.,. X  GeJd5VJ G dD9D n,c,TApSet unrealgame.deathmatch bForceDefaultCharacter 9T., , .,  |$ |$ , % E., 2 , & E., 2 X  GaE $"9:E,(Z.,  ,.c,[., 2.,  &.c,Y., 2.,  ,.,   @.,2.c,b ' GfBR,!B G }^ ~c ?9:9:$ /a9 ^ ;^ |10 GAo Jt9:o ,(% E., 2& E., 2 ' Gx v !=4wY *Y nv u t x  G qF`2GgrF݌'  =o]Warmup -- Press F5 for menumSli*k$Y?kR [Pnr*yr*(/rR (H~%(ki~,bR k' GKQ xNO}U 9DQ }Q b GS^ UFM?-W @ A}^ N}b`J@ o GBI OF|0-( I KI  GzR G o`R d @rz*/c, a9 z??10zN%.,Brightskins Mode: Brightskins DisabledDzN&.,Brightskins Mode: Bright Epic Style SkinsDDzN,.,Brightskins Mode: UTComp Style Skinsz~%., Hitsounds Mode: Disabled$z~&., Hitsounds Mode: Everywhere$$z~,., Hitsounds Mode: Line Of Sightpz-x'., Double Damage Mode: Enabledz-x(., Double Damage Mode: Disabledc,-., Ready., Not Ready]., Coach Red., Coach Blue GNz |9z q j h d z Bw $' G!Ty TZĵ*'9:9:$-w.*-- a/!ga/!)r.*3.!&.!, 'r.*.-J-y --y  GJ{ gHHG9-Z ~{ ~~b@ AD@ o Go !^#o %Voting has passed![[o &Voting has passed! Please reload the map. G Ow iIG9-e w %-Y('-Y'b@ A&D@ o GSr _5-ZBnUr K?MnUr K&? GQj kJ]O-j j %-v('-v'b-x-v@ A&Z@ o G~ ~ |9~ a  S W ~ B~ $' G!Sf m]LN@-x f %-s('-s'b@ A-u(K@ o GZ@ a%`X@ jYU-W9:9:$ApDemorec @ -Z ' G'{\A !A , .,  ., .Brightskins Mode.c,t.,  .,  ., .Hitsounds Mode.c,r.,  ^.,  ., .Warmup Mode.c,s.,  .,  ., .Double Damage.c,p.,  9.,  ., .Team Overlay.c,o.,  .,  ., .Change Gametype.c,PG.,  ,., 29J.,`.,  ., .Change Map.c,6G&., 29J.,.,  ., .Restart Level.c,hc,g {A  Gw x Bx y | }  r f Z U } w r o zw true-(zv true-(a 9MN w* a 9MN Ou wE *E  GB{kG BmG 1, .c,Cc,g [, .c,Bc,g {G  G{LV /\V s, dc,a/!Rc,-.c,Dd.c,vc,g( , c,a/!c,-.c,B.c,^c,g( {V  G}Y j/T.Y 8bEnableWarmupCheck this to enable Warmup. zbEnableDoubleDamageCheck this to enable the double damage. ServerSideEnableBrightSkinsSets the server-forced brightskins mode. ServerSideEnableHitSoundsSets the server-Forced hitsound mode. obEnableServerDemoRecCheck this to enable a recording of every map, beginning as warmup ends. MaxServerPlayersSet this to the maximum number of players you wish for to allow a client to vote for. bEnableTeamOverlayCheck this to enable the team overlay. Y  G(T Z _n={T dT =wd*d  W  qW  GBTm cW r* ;m %%%im &m &%r* % G'`l oO/a9 10S-"Sorry, spectators can't call votes l %,l & w*"%",l -^'"Sorry, a vote is already in progress GB @ a r& a &9:9:$ w]*w]*w]*(]Q |-p -~ 7%%a/!n$.%a/!o  R G bk p{;N/a9 10S-"Sorry, spectators can't call votes k %,k & w*"%",k -^' GB f_ i"y*&  _ -]  Gcd rkL/a0 10S-"Sorry, spectators can't call votes d , d % w*"%",d -^' GB eC s[6K/a0 10S-"Sorry, spectators can't call votes C %,C & w*"%",C -^' GB [ $[ :,  F.,  m,  G.,  , 6 e9C.,  , 6 e9C.,  ,6 e9C., U,6 a9C., ,6 a9C., ,6 a9C., ,6 _9C., =,6 _9C., w,6 _9C., ,! -I.,! ," -H.," ,# K9D.,# ,%.c,-L .,%.c,b.,%  .c,bJ GmmtKI/a0 10S-"Sorry, spectators can't call votes m, m% w*"%", m-^' GB IlEox%a/!i Da/!a ca/!` a/!k  9:9:$la X r*l  _l-Y4{Bollwerk Ruins 2004 - Pro Edition.%.-(.-( G@c {*z;/a0 B 76rB c OB 710 GB CcHy5]_ c '6w_ *c * _ Crc **c n9Db Gwb J{q,.!% Wb & G\x|B6]9=,6]9=,6]9=,5] Gd G XQ/ h 10d f .,Vote for changes? GEq m/Y>Aw*w*Sw*w*w*Sr]*]_r]w*r*-q '(g-q w]*]-w*w*w]*:]-A ']]w*w*w]*C]-A '-A wS%'S&(Error: Accessed invalid team in skinning. GvH uD`/a0 10S-"Sorry, spectators can't call votes H % H ,  x & w*kbk, 5"%{b|D Entry"A vote is already in progress,try again later  t Q%Q7t |Qt D -v 'Q[-v bD "H kx -^'"Sorry, the server doesn't have that map]"Please choose a valid number for maxplayers or gametype.v GB sg ^n,.!% Sg & GaHz'"Y-L-YH YxH -.!%-yHAf#AH!f GBuFpa/!i'>a/!a']a/!`'|a/!k'w.F*r.F*.F 'Fa/!M -vn $(' GH~ ]HF-~ 8rf *f . X E f urg *g . Z E g ?M ? -N M  c9?,9?A  bEw*V aE  M (V L= Gqs E!4|s Qr|*r*Or|'(|'( GFG ~F[ .,4 -J., 49: K,., ., Teammate Color., Enemy Color.,Teammate Head Color.,Enemy Head Color., Red Team Color., Blue Team Color.,Red Team Head Color.,Blue Team Head Color.,9<6% K.,9<6% K.,9<6% K.,9<6% V.,9<6% V.,9<6% V., 9<6& K.,!9<6& K.,"9<6& K.,#9<6& V.,$9<6& V.,%9<6& V.,& Red.,& Blue.c,N%.,&Purple.,&Red #2.,&Blue #2.,&Purple #2' -i.c,N%.,&V9: lR.,&V9: l,.,&9'.,' Red.,' BlueC.c,N%.,'Purple.,'Red #2.,'Blue #2.,'Purple #2 -i.c,N%.,'V9: N.,'V9: N,.,'9'a.,(4 -.,)49: |,\,*\,+.,).,,Red Team Model.,-Blue Team Model.,,Teammate Model.,-Enemy ModelX.,*E% E.,+E& Ep, p,'pL=pn.,.4 -y GBnS$a-(a/!I%n7. n.Kn.-'ln. GB UhT N{h&v {i j& jK  j, szh&v?iiipppi?MaxPlayers=9Sjh&v9:9:$ {i-k  ri(@ o G|k G J>/ |10k l |-d ., Change Map|-y$c,a/!I., Restart Level., Change Gametype, -(\, -(, -(,-(,-(, -'|-c ., Brightskins Mode|-b ., Hitsounds Mode|-_ ., Warmup Mode>|-a ., Double Damageu|-` ., Team Overlay., 9'.,  ., .Change Gametypeb&b,., b|vb., 9', -', -',-',-',-'h.,  ., .Brightskins Mode., Brightskins Disabled., Bright Epic Style Skins., UTComp Style Skins., 9'hH.,  ., .Hitsounds Mode., Disabled., Everywhere., Line of Sight., 9'hh.,  ., .Warmup Mode@.,  ., .Double Damage?.,  ., .Team Overlay., Disabled., Enabled., 9'., 9'.,/|{ .,|b.,pp(max 9S|b),-(,-(,-( GVX \c.[]Zw.X *^%Z^,^.X  P*^  GWp *e9:p ,(`9J.,|b.,/|b' GX\ O8TX/a0 ]RQw]*z]\ 0]R10* GdJ QB-\(/ O w.O *-\SJ O orS*Sa/!V-\'J 0-\S*10 Gjj {g6Y9=rj %,6Y9=rj &,6Y9=rj ,,5Y Ge aGm_zw truezv trueWOu _wW*WW e  Gt y|dPGm}^ 6~dG4,'lǘlLjl WY ,O]falseN]falsehS\ G \ L ., / F., / G., /9<6 e., /9<6 e.,/9<6 e.,/9<6 a.,/9<6 a.,/9<6 a.,/9<6 _.,/9<6 _.,/9<6 _.,!4 -I.,"4 -HQU,qU, UL=U@.,#9? K.,%4.c,-L  GnO  oI.!% OO&OO,SO& GuPG rz*/a9 z10zN,rP ~-~-~-`-`'-~'a>(rP -~-~-_-_'-~'a>(rP -~-~-[-['-~'a>(rP-~-~-g-g'-~'taa>(aa?(-9:9:$a@?Pa-j  GgnW8{\~Yw~*;@ nO~ @ ~~ GB {R niH4}HR l<r}*}.R xr}*ppp9W - FONT NOT FOUND 'R '!t} GHBv1 r*/a9 10B%nB, "ppp9SB&: BvB'"pMax Players = 9Sb GaGP/ D10c,-.,Epic Only Skins.,UTComp Skins-Full.,UTComp Skins-Body Only.,9'.,VDN., Hitsounds Off., Hitsounds Everywhere., Hitsounds LoS., 9'., VD~., 4D-y., E9SDf  GJ I :a/!) w.*).a/!%..R&J 99L  A9?.Na  J L 1wN*N.NCN G_i M;a9:9:$ >rQ*rQ* |EQGi (ky[Q](k[Q]'k GBLMRH;ST* T$TeTlT Gx[q)=:9:9:$>a/!i ca/!a a/!` a/!k UTCompv13a.BS_xPlayerUTCompv13a.BS_xPawn    eP9:9:$`:9:9:$a ~~Ox[%[, [v[p [1{Bollwerk Ruins 2004 - Pro Edition-W-YB-W(-y-YbK f xN}-x-v-c -W -b -Z -_ -e -a -j -` -x -d -k ba?' Goh xA%hwh*f.hwf*wf*f-Xfh !fhh G{] y,DwD*R.DwR*wR*wR*9R.!&XR] !HDDX] !H GdU~*,-ya/!I -W'-w(-r'-j'h D-YO%pO,UwU*Ua/!.U~UU-h AStopDemo-h (n9:9:$a/!I~.. e~LO Dxa/!If-W'-w(-r'-j(a?'^ GNSG :[Z* Z$ZlZZZ GOTI9[\* \$\e\\\ GKXTv8_* S* _$_e_lS$S_S_S GbsX~`iOszsss _s"}s, GwprlU\ -u  ]_w]*N]--N&-I]-]3XUTCompv13a.UTComp_TeamOverlay]-u ' GCE}brE* _ ,E P*E g%Eo$E#$! G]t ^%+y_yMs yybX BPG%G,rGt  P*y3bCR9?G&`9?Gy!aGt  PNGlys  GWN AVxA-N #PVoted Yes.u"PVoted No. GmjPC$c* i* q * c@dzm9:K,ix%Kix%V+m' w*x%+x,!|}x@x@{x@ixxJxci@ ic$xwc*cError: No UTComp Skin Found G|wqV Z{wpww*Ywa/!w.w*\www-u' GXtjwt* w@**rt@rt*1wt@.tq.tq.@qw*jt@ GFak Yww|*w|*|a/!wn%.|MH nsws*ws*sa/!n% w.s*.sLnPw*)kans|fgH n G_gwRc6}9S&q p09SPq 9S,}9S&n p09Sn 9S,o%to7jo-(!ro*.woi ppi o-ogg%tppq -n gg%pgg%oi g GtnQ-( 8a/!I `%`7.r`.l(`7.&n`&.`?%rl*n%.Trn*n%.nKn-'ln GB ZuOI-( 8a/!I V7.&V%rV.l V%uV&.V^(rl*u7.&.vru*u7.&.uKu-'lu GB vm XbMm G, ., 9(^., y{^%., u^&^G.,  ., .Change Gametype^&^,., ^|v^., 9', -', -',-',-',-'Vn.,  ., .Brightskins Mode., Brightskins Disabled., Bright Epic Style Skins., UTComp Style Skins., 9'V6.,  ., .Hitsounds Mode., Disabled., Everywhere., Line of Sight., 9'VV.,  ., .Warmup Mode@.,  ., .Double Damage?.,  ., .Team Overlay., Disabled., Enabled., 9'.,  ., .Change Gametype, -(, -(,-(,-(,-(, -'.,  ., .Change Map, -', -', -(G.,  ., .Restart Level, -(, -(, -(,-(,-(,-(  G[AL/a0 S S a10/a0 ] ML] -] a10/a9 __a!Mr_*_j#_a!Mw_*_y_I10/a0 AJ:Aa!MAj#AI10TwT*Ta/!K.TJ'TT_/a0 ^ ^ a/!S^ a10 GPn zkjn ,F)7F&]%F{&{7F{F{F}{F,]p]{F{0z]&,]]}]&] Gi[M23[%[,w[ P*稨Name:[ PHealth9S[ gArmor9R[oWeapon9R[#[ G~g zD1g ,T)7T&P%Tm&m7TmTmT}mT,PpPmTm0zP&,PP}P&P GKvv-zv&#vv}v&HwH*Ha/!J.HW.H M@.H'N%v 9=,9=,9=,HHO -.!%-Af#Av!fPv!Y GBY{}kQg*(9:9:$ r* Hz{{G$9:G}{Z $fG9:f}{#29:G&j9:fjZ Gfv\ pp\ 59:G&j{9:G9:Z GP. d\  GRI \B| 9=,9=,9=,9=,%,NrI  P* | z9RI o$bDCR`9?bXCR9?&`9?& GowXoAR.,w, Ow, wDw$w, w, wHwZ., ., Red Team Model., Blue Team Model>., Teammate Model., Enemy Model G[v UOH:.!&.!, Ev  G~@ bwt*wt*ta/!].trhtBw]*%]j&%]\&&]\&wt*tU%9?'t GHaX25R.,(a,)Oa,-aDa$a,)a,-aHaZ G{}[ XO[ [,%M%M,6M.c,Pj9=,6M.c,Pj9=,6M.c,Pj9=,6.M,9=,6.M,9=,6.M,9=,M., /C., /C., /C {[ '.c, GGT5B" 9:6T%6T$>9:6T%6T$]9:6T%6T$ppp,9:6T9:6T9:6T G OR NkRZa/!Zw.*.R%VRR%R,<w*-WVRVRR,<&666$OOO66,P66,P6%6%6&6&VMVVM8O6MgM, 666666,(66,(6%6%, 6&6&, O%O&tV,<Vt,<6t,<6V,<8O8O G|jc>k'\4tt4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ 3 ,`R HkIZa/!Zw.*r.I%XII%I,<wr*r-WXIXII,<&666$```66,P66,P6%6%6&6&XGXXG8`6GgG, 666666,(66,(6%6%, 6&6&, `%`&s X,<Xs ,<6s ,<6X,<8`8` Gzlb>mdlHtt4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ h3 ,sR NkqZa/!Zw.*q.q%[qq%q,<wq*q-W[q[qq,<&666$sss66,P66,P6%6%6&6&[m[[m8s6mgm, 666666,(66,(6%6%, 6&6&, s%s&e[,<[e,<6e,<6[,<8s8s GGnn>oh ϋ^tt4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ 3 ,Xk5C 9:6k%6k$>9:6k%6k$]9:6k%6k$ppp,9:6k9:6k9:6k G vR RkuZa/!Zw.*g.u%\uu%u,<wg*g-W\u\uu,<&666$vvv66,P66,P6%6%6&6&\c\\c8v6cgc, 666666,(66,(6%6%, 6&6&, v%v&f\,<\f,<6f,<6\,<8v8v GEqd>rs0vtt4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ 3 ,U\ux./9:9:$-'P(?(9?,\\}\,,,@b%b,|b\(bb,b%bb&b' GMhDt*m9:K,9:N,zN%da/!_h9:l%`$9:l&`$9:l,`$`N7,9:l,zN%da/!_9:N%`$)9:N&`$))9:N,`$7`l` R$qW f$qF z$qE qWwq*qError: No Epic Skin Found Gp]NfBr6]* -]  ubrz*/a9 zaa10zN,-J*.6] 'a/!_]  u6]6]< N]]  u< N] F]9:9:$ | GNR FkMZa/!Zw.*S .M%YMM%M,<wS *S -WYMYMM,<&666$NNN66,P66,P6%6%6&6&YJYYJ8N6JgJ, 666666,(66,(6%6%, 6&6&, N%N&F Y,<YF ,<6F ,<6Y,<8N8N GFve>wJ! tt4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ 3 ,yR FkEZa/!Zw.*P .E%UEE%E,<wP *P -WUEUEE,<&666$yyy66,P66,P6%6%6&6&UlUUl8y6lgl, 666666,(66,(6%6%, 6&6&, y%y&K U,<UK ,<6K ,<6U,<8y8y GPxs>y;(ett4,4,ҡlJҡlJҡlJҡlJҡlJҡlJҡlJ 3 ,KG r.KG., Scoreboard., Auto Demo Recording., Auto Screenshot., ClanSkins., UT2K4 Settings., 9'w%}w,Hzw @., pClanmate #9Sw&s., w @w., 9'.,E% @.,9<6% J.,9<6% J.,9<6% Jw, {w,w-(wN, -'.,4 -7., %d-%t-%p-%m, -(,-(,-(,-( GRTU@Y/%}&}@,},},} ,},},},}@%|2K4Fonts.Verdana34&|2K4Fonts.Verdana28,|2K4Fonts.Verdana24,|2K4Fonts.Verdana20,|2K4Fonts.Verdana16,|2K4Fonts.Verdana14,|2K4Fonts.Verdana12,|2K4Fonts.Verdana8,|2K4Fonts.FontSmallTextQ%Q,Q}TdQW%,Qd, Font selection errord,-o'-o(d| G[n?W-s-uq w*a/!w*- .!%\z2 GuBq!uPBbBbUTComp SettingsServerSideEnableBrightSkinsBrightskins Mode$$Select0;Disabled;1;Epic Style Brightskins;2;UTComp Style BrightskinsBsbUTComp SettingsServerSideEnableHitSoundsHitsounds Mode$$Select0;Disabled;1;Everyhere;2;Line Of SightB=bUTComp SettingsbEnableWarmupEnable Warmup$$CheckBJbUTComp SettingsbEnableDoubleDamageEnable Double Damage$$CheckBWbUTComp SettingsbEnableServerDemoRecEnable Serverside Demo-Recording$$CheckBHbUTComp SettingsbEnableTeamOverlayEnable Team Overlay$$CheckBQbUTComp SettingsMaxServerPlayersVoting Max Players9=,$Text2;0:32 ''BbB G OKb'/a/!iKG ^a/!aKG a/!`KG a/!kKG r*utv2004s: Level.game is none? Q DGNameF zQ GGQ F KG{XXn X-C |DGSpectatorOnly1-B |DGUTVSeeAlltrue-B -C utv2004s: Creating utv controllerXn UTCompv13a.UTV_BS_xPlayer*X|xInterface.ScoreBoardTeamDeathMatchUTCompv13a.UTComp_ScoreBoardTeamDeathmatch|xInterface.ScoreBoardDeathMatchUTCompv13a.UTComp_ScoreboardDeathMatchK|xInterface.HudCTeamDeathmatchUTCompv13a.UTC_HudCTeamDeathmatch|xInterface.HudCDeathmatchUTCompv13a.UTC_HudCDeathmatch'|xInterface.HudCBombingRunUTCompv13a.UTC_HudCBombingRun|xInterface.HudCCaptureTheFlagUTCompv13a.UTC_HudCCaptureTheFlag|xInterface.HudCDoubleDominationUTCompv13a.UTC_HudCDoubleDomination|Onslaught.ONSHUDOnslaughtUTCompv13a.UTC_ONSHUDOnslaught GLceY -b 'HwH*cwH*H-(-b (Ha/!wH*H-.H-e(HH-b ' GDrK@x.!% [|r50|rSmall |r50a{  |r100|r100a|rLarge |rBig{   |rDD |rAmp|rDouble-Damage|rDoubleDamage{  GZAXBU jjb@s%+s,_rsA P*+wsA P*LrsA PX sA Pj9=,9=,$T@9:AKs&9:AK, j9=,$9=,Tjaj*asA PR O R @bjMjBj'bCR`9?sj asA Ps6jU  GBdSb~-( /a0 dy-\ 0rd rd xd-\ 'w` *0rd rd dKd-'ldJ'rdl` d10Rr` * wx*xKx-'lxJ'wl*lKl-'J' GQcz|^$r.c* .cK$t wt* T,wct.c-| wc*wt*8wc*c-wt*t-rct_t.c!&c-ctTTttN}.cT Gi` PqrYwY*wY*wY*(Y` 7WWYYY~%~7Wr~Wu-~7W&O%Wu%W(.!%J(-('O~&Wu~&W}.!%J(-('~7W%O%Wu%W.!%J(-('( GB HUx<6U9=9:6U,6U9=9:6U,6U9=9:6U,O%6U9=9:6UO6U9=9:6UO6U9=9:6UOU G`iwx-XpwX*T%T_$RXa/!JwX*X-B TIXwX*T_9=XzqqXRzt {qtXTXX9B ,T%9T7IT7_~TIq,9:T_%zqq,/~TIt,9:T_&ztt,Tii%redqii%bluetii%tpp9S,-9S,i Gm[ !rV *,rJ*W9:m&{.JVWp.JV5 9:m, wJ*J%Wpp5 Y J5 wJ*J&Wpp5 [ J5 WJWJ[ & )YVWV AJrY*V^9:m&{.YVVp.YV5 o9:m,wY*Y%Vpp5 Y Y5 lXwY*Y&Vpp5 [ Y5 lVYVY .YVWV ZYJ G Ma1)r.c,*.c,y,&-.,,'-.,.c,N,.,M, M,%MDM,&-','-'y,&-(,'-(M, yM,%MHMN.c,N,,DM,M,%M-(MDM G|Qfsc (9:9:$ r* KxQN{GeN!|N!f-pL,L%GGp^9SL{LLvGG^r|L,L%GGp^9SLLGG^rlw*G-J FQpRGNlFQpRGNw*w*TwQ*3wQ*-Q%Rppp,,&&33Q&Rppp,,},,GppQ: GcpRG@Q GPG SPR%}c,6.c,Pj9=,.,UT2LargeFont.,?.,h<.,??<9?}c,<9?.,TextLabel.,c,&&.,.c,Pj.,$., /9<6%.c,Pj., /9<6%.c,Pj., /9<6%.c,Pj.,??<9?}c,.,9?}c,,.,jM<9?}c,,.,*.,*.,&4.c,-J .,'4 -F9: em,.,(4'.,)4.c,-p GLYlS5d}9Vdo|},_0|},_1}p}}},_1}.} -|},_0B|},_1B}p}}},_1B}.} -}.ppBright}_1B '-r}*}.p}_1 Aw}*}aError: Epic Skin Not Loaded Gb]e2d@9Vdo|@,_0|@,_1@p@}@,_0j.@ -|@,_0B|@,_1B@p@}@,_0Bj.@ -j.ppBright@_0B '-rj*j.p@_0 Awj*jaError: Epic Skin Not Loaded GUe@^"(q9Ve~|q,_0B|q,_1B|q,BrightPqq}q,qq}q,|q,_0|q,_1qq}q,e.q we*eError: Stripped Skin Did Not Load Properly G{r~9r%r&rm%rS%rr%r\%rR%rf%r@%rf%rc%rj%rh%rg%rf%rL% Gpie gi*a/!i Ia/!a ha/!` a/!k d-j3-W-w wi*iBXWeapons.SniperRifleiBXWeapons.RocketLauncheriBXWeapons.FlakCannoniBXWeapons.MiniGuniBXWeapons.LinkGuniBXWeapons.ShockRifleiBXWeapons.BioRifleiBXWeapons.AssaultRifleiBXWeapons.ShieldGun-r-zOnslaught.ONSOnslaughtGamei$BOnslaught.ONSGrenadeLauncheriBOnslaught.ONSAVRiLiBOnslaught.ONSMineLayer %i i,pidwp*Mw.p*.pw.pVpp  Gcpt$w.c*Qr.c .c r.c .c r.c .c 'w.c*ocXWeapons.SniperRiflePickup;w.c*ocXWeapons.SniperAmmoPickupw.c*z9VcxWeapons.PainterPickupocxWeapons.SniperRiflePickupz9VcxWeapons.RedeemerPickupocxWeapons.RocketLauncherPickup'w.c*^.cs%s7^r6s^ 6s^ s)''( GYPb2 QzVjW;;;;;;''  =Ag[aSB_%^_,Cr_g P* |_g g,dS$9=,$9=, _g g,-_g g,dS9=,9=,$9=,  _g g,-S9=,$$9=,_g gSz9S_g g$b@CR`9?_bDCR9?_&`9?_TSp9S_g g}9S_g g,K$b@CR`9?_bDCR9?_&`9?__ G`M dY3 `A vote has been called to change Brightskins toWr*/a9 VV10 9:9:$9:9:$"% m%[Yw[*B[a/!B.[--T" & #, (, -, 2, 7, <, A, F, , `A vote has been called to switch to"&p onbMP:9Sk , `A vote has been called to change brightskins mode to Brightskins Disabled. x, `A vote has been called to change brightskins mode to Bright Epic Style Skins. , `A vote has been called to change brightskins mode to UTComp Style Skins. ,`A vote has been called to change warmup mode to Disabled. a,`A vote has been called to change warmup mode to Enabled. ,`A vote has been called to change hitsounds mode to Disabled. ,`A vote has been called to change hitsounds mode to Everywhere. L,`A vote has been called to change hitsounds mode to Line-Of-Sight. ,`A vote has been called to change double damage mode to Disabled. ,`A vote has been called to change double damage mode to Enabled. :,`A vote has been called to change team overlay mode to Disabled. ,`A vote has been called to change team overlay mode to Enabled. ,`A vote has been called to reset the level. ``Please press F5 to vote.@ i  P`P -T(B.[-^M [[9?M ?9?P "%", T"bkX", ",U", X_", ",i",X",",g",X",",k",X4",",m",XX",~"%bm,[w[*[a/!.[-^([[-T'm& "% m%"%bk%m,[ w[* [a/!.[-^([[b -T'@ x n GYh^6&Lh(wh*gwh*w.h*\.h w\*\-(\%\%f%f,f\$f\$f,\$\%\%\%\%\%f%f,f\$fYf7\&f%A\f&ff7\& f%A\f&f\*hh/a9 M HM ~10 GAo h, r*/a9 10u-X  w*w.* w*w-X 'Stuff Set upo  GrXZ'MXo XaSpectators1234CWXa 100% / 100%VS -7X9?b \X33s?C\XC?AXfff?9?[W?X$>rJ*X$ $ $ $q.J!&X$$$$.J!,X$$$$X$ $ $ $X\AX CWX9=,9=,9=,9=,rJ*X6Spectators$\A\CAWX\AWX$$$$X C? 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